You are now a lot stronger towards tanks and armour in Helldivers 2, as Arrowhead patch for “extra versatile” techniques


Final month, Helldivers 2 studio Arrowhead thrust a white flag out from their shelled place in an try to placate mutinous followers of the co-op shooter. In response to a neighborhood sentiment finest summed up by a preferred Reddit put up titled “Let the tremendous earth burn”, Arrowhead launched an announcement. “In brief, we didn’t hit our goal with the most recent replace…what issues most now could be motion. Not discuss.” Mentioned motion (which it have to be pointed felt a bit troublingly reactive to the loudest and most histrionic voices within the roo..uh, subreddit) was foreshadowed in an inventory of points to be tackled over the approaching months.

That checklist’s gist, in case you missed the checklist, was a promise to repair “our method to stability. Our intention is that stability must be enjoyable, not “balanced” for the sake of stability.” Yesterday, Patch 1.001.100 dropped, accompanied by a video that I can solely describe, in knowledgeable capability, so long as fuck.


In case you may have higher issues to do with the following 35 minutes, right here’s a abstract of the patch notes, the complete checklist of which you’ll be able to discover right here.

  • Main Overhaul of Anti-Tank, Armor Penetration, Well being and Armor Values

  • Weapon & Stratagem Balancing

  • Enemy Reworks

  • Helldiver Well being and Harm Mechanics Tweaks

  • Fuel Gameplay Mechanic Rework

  • New Galactic Conflict function

  • Emote Wheel function

  • Crash & Bug Fixes

“Thanks on your worthwhile suggestions. Many gamers have expressed feeling constrained in how they method challenges, typically counting on a restricted set of instruments whereas different choices appear much less efficient,” reads the weblog. “To deal with this, we have reworked armor penetration, anti-tank weapons, enemy armor and well being values. Our objective is to enhance the effectiveness of weapons such because the Autocannon, Heavy Machine Gun, Flamethrower, and Anti-Materiel Rifle towards closely armored enemies. Though they is probably not as efficient as specialised anti-tank weapons, they’re now extra viable decisions making your loadouts extra versatile, fostering higher workforce collaboration and planning.”

It’s a hefty checklist in all, and Arrowhead say they aren’t executed but – they “plan to conduct one other stability cross by Day 60 of our dedication”. The final gist of those modifications appears to be that gamers at the moment are extra highly effective, and the bugs, particularly, are much less oppressive. As seen by cheery RPS fanzine PC Gamer, the sport’s director agrees {that a} tougher issue is now wanted. Actually, the true sisyphean eterna-war was the fixed rush to attempt to please completely everybody who ever posted a unfavorable opinion of your sport on the web we screamed in crushing despair at alongside the way in which.

Arrowhead have additionally been not-teasing the sport’s third faction not too long ago.



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