Tomb Raider Trilogy Remaster Updated on PS5, PS4, Here Are the Patch Notes 1
Picture: Push Sq.

Tomb Raider 1-3 Remastered Starring Lara Croft (we’re nonetheless not fairly over that title) has simply acquired a meaty new patch, and it is accessible to obtain now on PS5 and PS4. The headline addition is a brand new outfit for Lara, however past that may be a large laundry checklist of fixes and enhancements.

A brand new ‘Nightmare in Vegas’ costume has been added to the sport, which sees Ms. Croft don a particular leopard pores and skin outfit. Curiously, this by no means made it into the unique launch.

Elsewhere, there are enhancements to picture mode, visuals, and gameplay, in addition to quite a few different fixes throughout all three of the video games. We have included the full patch notes under:

All Video games:

  • Epic Video games Retailer title construct now launches in fullscreen mode on preliminary launch slightly than windowed mode
  • Lara’s character now disappears when the digicam will get too shut as an alternative of clipping by way of her head
  • Mounted problem the place Steam achievements would generally have the flawed descriptions
  • Motion indicator is not going to show if Lara is unable to work together with an object
  • Achievement “Able to Raid” now unlocks when finishing the right circumstances
  • Achievement “Exaggerated Menace” now solely unlocks when finishing the right circumstances
  • Achievement “Items of Wonderland” now unlocks when finishing the right circumstances
  • The Default Photograph Mode pose the place Lara shouldn’t be holding a weapon is now constant between SD and HD modes
  • Improved translation in numerous languages
  • Dynamic lighting now corresponds extra precisely to the unique video games
  • A particular outfit for Nightmare in Vegas added
  • Bloody T-Rex Lara outfit now accessible in Photograph Mode
  • New Photograph Mode poses
  • Lara’s hair not expands/contracts in HD mode
  • Addressed graphical points on many doorways the place the textures would flash quickly
  • Improved rain, fireplace, and smoke results

Tomb Raider I:

  • Home windows in Natla’s Mines at the moment are correctly clear
  • Toned down the pink mist impact in cutscene with Natla putting the Scion within the Atlantis stage
  • Lara can now destroy the Scion with all weapons
  • Up to date lightning in Thor room of St. Francis’ Folly
  • Up to date lacking textures in The Misplaced Valley
  • Flare management possibility is not grayed out in Tomb Raider I
  • Up to date skybox for Lara’s Residence

Tomb Raider II:

  • Up to date spiderweb textures in HD mode
  • Lara now correctly grabs ledges when working off and holding the seize buttons
  • Resolved lacking muzzle flashes in cutscenes
  • Resolved digicam twitching when Lara approaches the ledge in Dwelling Quarters
  • Up to date incorrect textures on the partitions in The Deck
  • Resolved small hole between some textures in The Nice Wall
  • Lights in HD mode in Wreck of the Maria Doria now flicker accurately
  • Wall textures in Wreck of the Maria Doria now match SD and HD modes
  • Resolved small gaps in between some textures in Venice
  • Gondolas at the moment are breakable whatever the positioning of the opposite boat
  • Correct chimney textures at the moment are current in HD mode of Bartoli’s Hideout
  • Graphical overhaul of all Wreck of Maria Doria ranges
  • Opera dome is now seen from the skin in stage Opera Home
  • Up to date skyboxes for Lara’s Residence, Tibetan Foothills, Barkhang Monastery
  • Lacking waterfall added in Temple of Xian
  • Music tracks not repeat

Tomb Raider III:

  • Up to date quicksand to have VFX in HD mode
  • Foliage textures up to date to be extra clear
  • When Lara collects her objects again in Excessive Safety Compound, all of the objects now seem within the preview show while you choose them up
  • 3D fashions of Meteorite Artifacts weren’t clear in HD mode
  • Up to date hard-to-spot platforms in Misplaced Metropolis of Tinnos in HD mode
  • Up to date lacking textures in Misplaced Metropolis of Tinnos
  • Black water texture is not seen in Misplaced Metropolis of Tinnos and Madubu Gorge
  • Up to date lighting in caves in Madubu Gorge
  • It’s now extra clear that some partitions are climbable in Madubu Gorge HD mode
  • Up to date lighting in RX-Tech Mines for HD mode
  • Resolved lacking textures in RX-Tech Mines in HD mode
  • Crevice is clearly seen within the ice wall in HD mode in RX-Tech Mines
  • Arrow on signal now turns off when utilizing railroad switcher in RX-Tech Mines
  • Resolved a number of gaps in textures in Nevada Desert
  • Environments from different rooms are not seen in sections of Nevada Desert
  • Lara not dies when leaping close to a wall of spikes in Willard’s Lair
  • Environments from different rooms are not seen in sections of Shakespeare Cliff
  • Willard is now holding elevator distant in cutscene after finishing Antarctica
  • Resolved lacking textures in Space 51
  • Character fashions not disappear throughout cutscene in Aldwych
  • The radar texture in Excessive Safety Compound doesn’t disappear anymore when considered from sure angles.
  • Vent gap in hut roof is now clear in Coastal Village
  • Glowing mutagen in Sleeping with the Fishes now look brighter in HD mode
  • Lud’s Gate and Aldwych lighting overhaul
  • Residence chandeliers up to date to higher match the unique mannequin
  • Graphical overhaul of The Misplaced Artifact ranges
  • Added a skybox for Lud’s Gate
  • Up to date skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!

Are you continue to having fun with the Tomb Raider trilogy’s remaster? Leap into the feedback part under.